Evidence state
System confirmed · details need launch verificationConfirmed now
- Housing, cafés, shops, and infrastructure are restoration categories.
- Several choices may be available in a reclaimed area.
- Buildings influence markets and access to goods.
- Town construction uses a modular art kit.
Launch check
- Every building name, location, requirement, effect, and exclusivity rule.
- Market stock, prices, demand, and refresh behavior.
- Whether building categories share upgrade paths.
01Restore district→
02Open market→
03Supply production→
04Grow prosperity→
05Change corpse flow
Order illustrates the relationship, not a verified optimal sequence.
FIELD DECISION / 01
What to do with this information
- Choose a goal before a building.
- Record the market before and after restoration.
- Do not infer an upgrade tree from artwork alone.
LEDGER NOTE / 02
Why buildings deserve their own ledger
A district is a location and progression gate; a building is a choice with economic consequences. Separating the two lets the launch database answer both “where is this?” and “what did this restoration change?” without mixing evidence.
